Team
Unser Aushängeschild: ein exzellentes Team.
Ingo Börsting, M.Sc.
Forschungsbereiche:
- Augmented Reality / Virtual Reality
- Human-computer Interaction
- Chatbot-Systeme / Cyber-physikalische Systeme / eHealth
Lebenslauf
2007-2011 | Studium des Informationsmanagements, Schwerpunkt audiovisuelle und interaktive Medien, Fachhochschule Hannover, Abschluss B.A. |
2010-2014 | Anwendungsentwickler im Bereich Web, ISEO Online Marketing GmbH, Lübeck |
2011-2014 | Studium der Angewandten Kognitions- und Medienwissenschaft, Schwerpunkt Informatik, Universität Duisburg-Essen, Abschluss M.Sc. |
2014-2017 | Anwendungsentwickler in der Aviation-Branche, SITA Airport IT GmbH, Düsseldorf |
seit 2017 | Wissenschaftlicher Mitarbeiter und Doktorand am Lehrstuhl für Software Engineering, Universität Duisburg-Essen |
Veröffentlichungen
2022
Software Engineering for Augmented Reality - A Research Agenda Artikel
In: Proc. ACM Hum.-Comput. Interact., Bd. 6, Nr. EICS, 2022.
Design Patterns for Mobile Augmented Reality User Interfaces - An Incremental Review Artikel
In: Information, Bd. 13, Ausg. 4, 2022, ISSN: 2078-2489.
Accelerating the Front End of Medicine: Three Digital Use Cases and HCI Implications Artikel
In: Healthcare, Bd. 10, Nr. 11, 2022, ISSN: 2227-9032.
2021
Towards a Systematic Approach for Chatbot Development in Digital Work Environments Buchkapitel
In: Klumpp, Matthias; Ruiner, Caroline (Hrsg.): Digital Supply Chains and the Human Factor, S. 79–94, Springer International Publishing, Cham, 2021, ISBN: 978-3-030-58430-6.
Interdisciplinary Collaboration in Augmented Reality Development - A Process Model Proceedings Article
In: Paolis, Lucio Tommaso De; Arpaia, Pasquale; Bourdot, Patrick (Hrsg.): Augmented Reality, Virtual Reality, and Computer Graphics, S. 178–194, Springer International Publishing, Cham, 2021, ISBN: 978-3-030-87595-4.
AR Scribble: Evaluating Design Patterns for Augmented Reality User Interfaces Proceedings Article
In: Paolis, Lucio Tommaso De; Arpaia, Pasquale; Bourdot, Patrick (Hrsg.): Augmented Reality, Virtual Reality, and Computer Graphics, S. 169–177, Springer International Publishing, Cham, 2021, ISBN: 978-3-030-87595-4.
2020
Towards Efficient Interdisciplinary Authoring of Industrial Augmented Reality Applications Proceedings Article
In: Conference Companion of the 4th International Conference on Art, Science, and Engineering of Programming, S. 65–68, Association for Computing Machinery, Porto, Portugal, 2020, ISBN: 9781450375078.
2019
Architecture trace diagrams for cyber-physical systems Proceedings Article
In: Proceedings of the 13th European Conference on Software Architecture, ECSA 2019, Paris, France, September 9-13, 2019, Companion Proceedings (Proceedings Volume 2),, S. 253–260, 2019.
2018
Towards rapid digital prototyping for augmented reality applications Proceedings Article
In: Proceedings of the 4th International Workshop on Rapid Continuous Software Engineering, RCoSE@ICSE 2018, Gothenburg, Sweden, May 29, 2018, S. 12–15, 2018.
Don't panic!: guiding pedestrians in autonomous traffic with augmented reality Proceedings Article
In: Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, MobileHCI 2018, Barcelona, Spain, September 03-06, 2018, S. 261–268, 2018.